// mgame.gg Ancient smoke lineups. Local server only. Press N for the next lineup. sv_cheats 1 sv_infinite_ammo 1 sv_grenade_trajectory_prac_pipreview 1 give weapon_smokegrenade bind "n" "lu_next" // 1: T, House from T Spawn, Jump + left click alias lu1 "setpos -584.00 -2288.00 -162.42;setang -34.08 88.41 0;echo Lineup 1;alias lu_next lu2" // 2: T, House from T Spawn, Jump + left click alias lu2 "setpos -392.00 -2224.00 -163.26;setang -28.84 91.85 0;echo Lineup 2;alias lu_next lu3" // 3: T, House from T Spawn, Jump + left click alias lu3 "setpos -392.00 -2224.00 -163.26;setang -28.05 94.27 0;echo Lineup 3;alias lu_next lu4" // 4: T, House from T Spawn, Jump + left click alias lu4 "setpos -590.73 -2220.70 -163.26;setang -37.51 87.31 0;echo Lineup 4;alias lu_next lu5" // 5: T, House from T Spawn, Jump + left click alias lu5 "setpos -392.00 -2224.00 -163.26;setang -33.34 92.91 0;echo Lineup 5;alias lu_next lu6" // 6: T, House from Outside, Stand still + left click alias lu6 "setpos -928.51 -855.93 36.91;setang -26.64 66.53 0;echo Lineup 6;alias lu_next lu7" // 7: T, House from Outside, Jump + left click alias lu7 "setpos -1224.68 -1044.03 13.06;setang -1.40 52.50 0;echo Lineup 7;alias lu_next lu8" // 8: T, House from Outside, Jump + left click alias lu8 "setpos -2143.97 -1003.97 -2.75;setang -46.43 36.46 0;echo Lineup 8;alias lu_next lu9" // 9: T, House from T Spawn, Jump + left click alias lu9 "setpos -574.06 -2222.14 -163.04;setang -40.83 88.06 0;echo Lineup 9;alias lu_next lu10" // 10: T, House from T Spawn, Jump + left click alias lu10 "setpos -590.03 -2222.16 -163.26;setang -40.74 88.50 0;echo Lineup 10;alias lu_next lu11" // 11: T, Top of Mid from T Spawn, Jump + left click alias lu11 "setpos -328.00 -2288.00 -163.26;setang -31.74 93.91 0;echo Lineup 11;alias lu_next lu12" // 12: T, Top of Mid from T Spawn, Jump + left click alias lu12 "setpos -416.88 -2286.33 -163.26;setang -30.10 92.02 0;echo Lineup 12;alias lu_next lu13" // 13: T, Top of Mid from T Spawn, Jump + left click alias lu13 "setpos -632.03 -2077.42 -154.82;setang -25.30 87.75 0;echo Lineup 13;alias lu_next lu14" // 14: T, Top of Mid from T Spawn, Jump + left click alias lu14 "setpos -621.72 -2128.16 -153.29;setang -28.87 86.55 0;echo Lineup 14;alias lu_next lu15" // 15: T, Bombsite B from TSide Lower, Stand still + left click alias lu15 "setpos 1058.44 -940.65 3.53;setang -34.17 108.88 0;echo Lineup 15;alias lu_next lu16" // 16: T, Bombsite B from Ruins, Jump + left click alias lu16 "setpos 1255.97 -1483.96 28.71;setang -2.08 87.80 0;echo Lineup 16;alias lu_next lu17" // 17: T, Bombsite B from T Spawn, Jump + left click alias lu17 "setpos -391.94 -2037.90 -153.66;setang -41.87 56.02 0;echo Lineup 17;alias lu_next lu18" // 18: T, Bombsite B from TSide Lower, Stand still + left click alias lu18 "setpos 608.06 -676.03 111.52;setang -27.81 48.11 0;echo Lineup 18;alias lu_next lu19" // 19: T, Bombsite B from T Side Upper, Jump + left + right click alias lu19 "setpos 503.97 -903.96 131.14;setang -9.51 58.91 0;echo Lineup 19;alias lu_next lu20" // 20: T, Bombsite B from T Spawn, Jump + left click alias lu20 "setpos -391.97 -2101.22 -153.66;setang -39.37 56.50 0;echo Lineup 20;alias lu_next lu21" // 21: T, Bombsite B from Ruins, Stand still + left click alias lu21 "setpos 1255.97 -1483.96 53.97;setang -3.26 87.01 0;echo Lineup 21;alias lu_next lu22" // 22: T, Side Entrance from T Spawn, Jump + left click alias lu22 "setpos -687.97 -2467.97 -153.92;setang -26.99 62.96 0;echo Lineup 22;alias lu_next lu23" // 23: T, Side Entrance from Water, Jump + left click alias lu23 "setpos 759.97 -1636.03 -59.13;setang -29.70 101.89 0;echo Lineup 23;alias lu_next lu24" // 24: T, Side Entrance from T Spawn, Stand still + left click alias lu24 "setpos -687.95 -2467.97 -109.77;setang -26.90 62.98 0;echo Lineup 24;alias lu_next lu25" // 25: T, Side Entrance from T Spawn, Jump + left click alias lu25 "setpos -328.00 -2288.00 -163.26;setang -58.87 70.89 0;echo Lineup 25;alias lu_next lu26" // 26: T, Side Entrance from Ruins, Stand still + left click alias lu26 "setpos 1159.97 -919.18 9.03;setang -39.46 116.63 0;echo Lineup 26;alias lu_next lu27" // 27: T, Mid from T Spawn, Jump + left click alias lu27 "setpos -735.94 -2135.94 -164.09;setang -27.07 93.59 0;echo Lineup 27;alias lu_next lu28" // 28: T, Mid from T Spawn, Jump + left click alias lu28 "setpos -735.97 -2135.97 -164.08;setang -23.08 93.15 0;echo Lineup 28;alias lu_next lu29" // 29: T, Mid from T Spawn, Jump + left click alias lu29 "setpos -735.92 -2135.97 -164.10;setang -29.30 93.60 0;echo Lineup 29;alias lu_next lu30" // 30: T, Mid from T Spawn, Jump + left click alias lu30 "setpos -632.04 -2071.95 -154.73;setang -24.35 96.65 0;echo Lineup 30;alias lu_next lu31" // 31: T, Mid from Outside, Stand still + left click alias lu31 "setpos -1114.31 -1102.97 5.81;setang -61.07 81.77 0;echo Lineup 31;alias lu_next lu32" // 32: T, Bombsite A from Outside, Jump + left click alias lu32 "setpos -2143.94 -1003.95 -2.77;setang -31.32 65.86 0;echo Lineup 32;alias lu_next lu33" // 33: T, Bombsite A from Outside, Jump + left click alias lu33 "setpos -1235.94 -1319.71 -19.41;setang -38.77 82.89 0;echo Lineup 33;alias lu_next lu34" // 34: T, Bombsite A from Mid, Stand still + left click alias lu34 "setpos -990.97 -244.97 101.27;setang -34.27 92.52 0;echo Lineup 34;alias lu_next lu35" // 35: T, Bombsite A from Outside, Jump + left click alias lu35 "setpos -1114.28 -1423.58 -19.36;setang -37.64 89.14 0;echo Lineup 35;alias lu_next lu36" // 36: T, Bombsite A from Outside, Jump + left click alias lu36 "setpos -1235.93 -1321.53 -19.46;setang -32.57 82.99 0;echo Lineup 36;alias lu_next lu37" // 37: T, Bombsite A from Outside, Jump + left click alias lu37 "setpos -1114.28 -1372.71 -18.00;setang -32.31 87.31 0;echo Lineup 37;alias lu_next lu38" // 38: T, Bombsite A from Outside, Jump + left click alias lu38 "setpos -2143.97 -1003.97 -2.75;setang -26.91 60.74 0;echo Lineup 38;alias lu_next lu39" // 39: T, Bombsite A from Main Hall, Stand still + left click alias lu39 "setpos -1984.03 327.21 88.03;setang -11.99 35.00 0;echo Lineup 39;alias lu_next lu40" // 40: T, Bombsite A from Outside, Jump + left click alias lu40 "setpos -1114.30 -1373.04 -18.00;setang -29.74 88.81 0;echo Lineup 40;alias lu_next lu41" // 41: T, Alley from Ruins, Jump + left click alias lu41 "setpos 1255.97 -1483.91 28.70;setang -9.99 109.27 0;echo Lineup 41;alias lu_next lu42" // 42: T, Alley from Ruins, Stand still + left click alias lu42 "setpos 1057.24 -920.57 9.03;setang -35.68 109.63 0;echo Lineup 42;alias lu_next lu43" // 43: T, Alley from Mid, Jump + left click alias lu43 "setpos -775.96 -879.97 38.89;setang -8.94 55.99 0;echo Lineup 43;alias lu_next lu44" // 44: T, Alley from Mid, Stand still + left click alias lu44 "setpos -622.38 -116.03 59.28;setang -37.95 40.29 0;echo Lineup 44;alias lu_next lu45" // 45: T, Alley from TSide Lower, Stand still + left click alias lu45 "setpos 863.93 -859.97 45.07;setang -24.72 100.72 0;echo Lineup 45;alias lu_next lu46" // 46: T, Alley from Ruins, Stand still + left click alias lu46 "setpos 1255.97 -1483.95 70.44;setang -10.53 108.92 0;echo Lineup 46;alias lu_next lu47" // 47: T, Side Hall from Outside, Jump + left click alias lu47 "setpos -2143.97 -1003.97 -2.75;setang -37.09 70.82 0;echo Lineup 47;alias lu_next lu48" // 48: T, Side Hall from Outside, Jump + left click alias lu48 "setpos -1235.91 -1324.45 -19.54;setang -44.68 93.65 0;echo Lineup 48;alias lu_next lu49" // 49: T, Side Hall from Outside, Jump + left click alias lu49 "setpos -2143.97 -1003.94 -2.76;setang -44.21 42.72 0;echo Lineup 49;alias lu_next lu50" // 50: T, Side Hall from Outside, Jump + left click alias lu50 "setpos -1254.51 -1350.04 -20.01;setang -44.60 92.67 0;echo Lineup 50;alias lu_next lu51" // 51: T, Side Hall from Water, Jump + left click alias lu51 "setpos 759.97 -1636.03 -59.13;setang -37.55 136.66 0;echo Lineup 51;alias lu_next lu52" // 52: T, T Side Upper from T Spawn, Jump + left click alias lu52 "setpos -456.00 -2288.00 -163.26;setang -34.19 71.74 0;echo Lineup 52;alias lu_next lu53" // 53: T, T Side Upper from T Spawn, Jump + left click alias lu53 "setpos -410.02 -2128.22 -153.66;setang -30.77 72.89 0;echo Lineup 53;alias lu_next lu54" // 54: T, T Side Upper from T Spawn, Jump + left click alias lu54 "setpos -392.00 -2224.00 -163.26;setang -34.32 73.93 0;echo Lineup 54;alias lu_next lu55" // 55: T, T Side Upper from T Spawn, Jump + left click alias lu55 "setpos -456.00 -2288.00 -163.26;setang -30.52 71.52 0;echo Lineup 55;alias lu_next lu56" // 56: T, T Side Upper from T Spawn, Jump + left click alias lu56 "setpos -456.00 -2288.00 -163.26;setang -35.28 64.32 0;echo Lineup 56;alias lu_next lu57" // 57: CT, T Side Upper from Side Entrance, Stand still + left click alias lu57 "setpos 461.92 -348.91 189.03;setang 8.69 -130.33 0;echo Lineup 57;alias lu_next lu58" // 58: CT, T Side Upper from Side Entrance, Stand still + left click alias lu58 "setpos 474.17 -338.41 189.03;setang 9.15 -131.38 0;echo Lineup 58;alias lu_next lu59" // 59: CT, Side Entrance from Side Entrance, Stand still + left click alias lu59 "setpos 574.94 219.93 156.03;setang -1.56 -104.83 0;echo Lineup 59;alias lu_next lu60" // 60: CT, Bombsite A from CT Spawn, Jump + left click alias lu60 "setpos -66.39 1771.75 37.42;setang -27.53 -148.58 0;echo Lineup 60;alias lu_next lu1" alias lu_next lu1